who playfully explores design solutions through experimentation and making.

I’m Matt,

a deeply curious

a deeply curious

Product Designer

Interaction Designer

Maker

Product Designer

Product Designer

Interaction Designer

Maker

Product Designer

_featured work

2021-23

First Sketch Tutorial

VR Onboarding Experience for VR Sketching Tool

An immersive, step-by-step VR tutorial that spatially teaches users how to set up their scene, become familiar with the controls, and craft their own to-scale 3D motorcycle sketch.

I designed the entire journey, including micro-interactions, 3D animations, UX, UI, and 3D visual effects.

User Experience
UI Design
Visual Effects

Collab Room Sharing

User Management for Web-based Cloud Application

Web-based user management feature for handling team roles and permissions for 3D collaborative meeting rooms.

I led the product discovery, problem definition, and product design for this soon-to-be-released project.

Product Discovery
UI Design
User Experience

Virtual Measurement Tool

Utility Feature for VR Sketching Tool

A production-ready spatial measurement feature for the Gravity Sketch VR toolset for precision workflows.

I created interactive prototypes, conducted user research, and delivered a high-quality feature that remains a crucial part of our product today.

Interaction Design
Prototyping
Visual Effects

_explorations

Learning and exploring new ways to expand my creativity is how I try to spend my time outside of work.

Currently, I am experimenting with combining virtual and physical prototyping to bring a wide variety of ideas to life, from pottery to interactive art installations.

  • Cubeshooter_2019

  • Concept Render_2018

  • Ant & an Apple_2019

  • Planet Picnic_2019

  • Web Shooter Glove_2019

  • Ceramics_2024

  • VR Training UI_2019

  • Drone Simulator_2018

  • Sculpture_2016

  • Fordzilla_2020

  • Concept Drone_2020

  • Art Installation_2016

  • Cubeshooter_2019

  • Concept Render_2018

  • Ant & an Apple_2019

  • Planet Picnic_2019

  • Web Shooter Glove_2019

  • Ceramics_2024

  • VR Training UI_2019

  • Drone Simulator_2018

  • Sculpture_2016

  • Fordzilla_2020

  • Concept Drone_2020

  • Art Installation_2016

_about me

Hey there! I'm Matt

I'm a product designer who loves solving problems and creating designs through experimenting and making things. Curiosity drives everything I do, whether I'm meditating or working on a project.

In recent years, I've focused on using immersive technologies and game engines to change how we design. I've created interactive immersive experiences, designed interfaces & features for VR creation and collaboration tools, and sped up concept testing/evaluation with real-time digital & physical prototypes. Now, I'm eager to use my experience and hands-on approach to tackle a broader range of projects and solve problems that can responsibly improve people's lives.

_tool stack

I've acquired a diverse skill set covering a variety of tools and workflows. These include UI/UX design, interactive prototyping, C# coding, Arduino programming, VR sketching, 3D animation and rigging, SubD modeling, parametric 3D modeling, 3D texturing, Unity/Unreal development, material shader coding, user-centered research and discovery, systems design, and more. Below are a few of my favorite tools that help me in my process.

UI Design & Prototyping
Whiteboarding & Facilitation
3D Modeling, Animation, & Rendering
Game Engines
Web Design
Sketching
VR Design
Motion, Video, Photo Editing
AI Tools

_some things I like

My Cats

I love my kitties! I have wonderful little cats named Ollie and J. When I'm working from home, they are my dutiful coworkers. If you're ever on a video call with me, there's a good chance they'll make an appearance.

_some things I like

My Cats

I love my kitties! I have wonderful little cats named Ollie and J. When I'm working from home, they are my dutiful coworkers. If you're ever on a video call with me, there's a good chance they'll make an appearance.